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 Not What I Wanted To See

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Myron

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Location : North Carolina

PostSubject: Not What I Wanted To See   Thu Oct 02, 2014 1:57 pm

I know some of you like this stuff but I'm not a huge fan of it...

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taskforce

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Join date : 2010-07-09
Age : 26
Location : Austin, Texas

PostSubject: Re: Not What I Wanted To See   Thu Oct 02, 2014 5:27 pm

I like this stuff, but i dont think raids are meant for Gw2....the game is not designed for it...imo...GW2 is too causal and should kinda stay that way..
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Myron

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PostSubject: Re: Not What I Wanted To See   Thu Oct 02, 2014 5:59 pm

My thoughts exactly Betty... I think there are already plenty of games with raid content for those that like it.
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Shana_K

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PostSubject: Re: Not What I Wanted To See   Thu Oct 02, 2014 6:03 pm

I hope this is for Living World events similar to the marionette, or to improve current raids like Evolved Jungle Wurm. The success rate on those very clearly shows that the game doesn't have a raid-centric audience; unless they are looking to make a casual raid experience, which might be ok (coordination would still be a mess though), this kinda worries me.

I'm with ya'll, there are tons of other MMOs with amazing raids; for many, it's all they really focus on at endgame. GW2 doesn't need to follow in those footsteps.
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Jason

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PostSubject: Re: Not What I Wanted To See   Fri Oct 03, 2014 2:29 pm

I'm curious if this is a way to better improve the already in game "raids" such as Teq, Jungle Wurm, etc. Also, if they look for someone like this to help create these raids, it could open up to making the new dragons (hint, Mordremoth) into endgame instances that many other MMOs follow. And if this happens and they possibly create this in a casual sense, it could possible increase the success rate. Just my 2 cents
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